So, I've been intrigued by 2-Gun clubs for several years now. I never quite got into MultiGun (3-Gun) because of the shotgun, the shotgun reloading, and the overly gamed aspect of MultiGun in general. However, I have been shooting local 3-Gun matches every month all summer long, as well as Steel Challenge and USPSA pistol over the past and current winter. Gotta say, I'm already itching for more MultiGun but will have to wait until April when my club starts back up. However, my disinterest in the shotgun hasn't really waned over this period. Even earning myself a couple club match wins and top 5 spots using shell caddies and a borrowed 8-shot tube Benelli M1 against true Open equipment and quad loading Tac Ops shooters, I haven't succumbed to the gear addiction. Being the sort of person who is never satisfied - the driving force behind virtually all of my projects - I have decided to create my own game. Initially it seemed to me that to create a 2-Gun match it would have to be an outlaw match. But somewhat recently I discovered 3-Gun matches incorporating 2-Gun as a division. While there may be some obvious issues with this approach, it is certainly the simplest logistically, particularly at the club level.
Another primary issue I have with MultiGun is the lack of a base division onto which the others are built. There are really only two divisions in MultiGun and they are divided by virtually nothing, as evidenced by the 2017 Multigun Nationals where Tactical division shooters took the top two spots overall. Over Open shooters! No discredit to these guys as they are spectacular competitors. To address this I created two divisions; a Production division and one I call "Plus 3". The following is my outline for these divisions.
I encourage anyone reading this to feel free to incorporate these divisions into your own matches or suggest them to your local match organizers. I would love to hear all about the results.I'd also love to hear your thoughts in the comments.