Saturday, October 26, 2013

New Airgun Addition SIG X-Five

CO2 air gun reviews
Recently scored the SIG X-Five and a couple mags to continue my adventures with airguns. I think the area I live in itself has caused a sort of delay in the return of firearm ammunition to the shelves when compared to more populated parts. As planned, the price has appeared to take a permanent hike however. Time will tell, but for now I am enjoying my pop guns.

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There are numerous reviews out there for the SIG X-Five and it's every bit as impressive as suggested by virtually all of them. It is heavy. I don't know what the actual gun weights but this thing feels as heavy as my Rock Island, so in hand it is absolutely firearm weight and much heavier than polymer framed guns.

It's a big gun really for a 9mm but by all accounts a true duty pistol. Its grip is more filling than a 1911 but perfectly contoured in my view, with a bit more reach to the trigger for a medium sized hand. The thumb safety is intelligently sculpted and located in such a way that riding it with the thumb doesn't also inadvertently disengage the slide catch - an issue I've encountered with some modern pistols where the slide release is within reach of the firing hand thumb. And while I'm on the topic, this airgun can be slingshot/powerstroke reloaded from slide lock, unlike the 1911 pictured with it. If you've been following along you know this is one of my few gripes with the Blackwater 1911.

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Another nice feature of the SIG is the magazine selection. There is an "open" version with these large base plates. While the standard SIG magazine base plate protrudes slightly from the mag well already, these offer more real estate yet to ensure a solid seating and control of the magazine in hand. The Blackwater 1911 could use a healthy dose of exactly this kind of enhancement. Chip McCormick 10 round magazines come to mind.

The SIG X-Five is a good looking air gun replica for sure. The front sight includes the somewhat standard airgun white dot, but plain black rear sights. I personally don't care for dots anymore. My feeling is that 3 dots really just create a big white blob that is harder to differentiate than simply putting a black block inside a notch and using the daylight on either side as reference for precise aiming. I guess the single dot is at least easy to pick up especially in more dim light and if it is fine enough I can still situate the black block as normal. However I don't find it necessary and the only sights that are going to be useful for truly low light are night sights. I personally think the 3 dot blob problem is going to rear its tritium head again only this time it's coupled with the fact that you have 3 floating orbs in complete darkness. So as many professionals will suggest, the dots must be different colors (or shape or size) so you know you're lining up the right things. Then you get into lights on your gun and we're back to just having black sights like I said from the start. When/if I repaint these guns, chances are good that the sights will be big black blocks. You set the block in the notch ... simple ... keep it simple.

Not sure what to write here so this is a gratuitous slide lock shot.

Ah yes, my unrelenting desire to modify. Isn't that one of the things we love about 1911s? So the CO2 cartridge, tiny as it is, is still wider than a single stack .45 magazine, therefore the frame has these little humps to accommodate accordingly. I got these SkinGripz because they are inexpensive and made of some kind of composite that I figured could be modified. Don't ask me why I got gray because I'm not even really sure. I figured the gun would be black for awhile because Durcoating is on my list of things I want to try, just not really close to the top. Gray might still look cool with a brown color, I dunno. Anyway, 5 minutes with the Dremel and we're all set. It's not beautiful but it works. The grips do provide useful traction but they are made from a very smooth substance; if that makes sense. The thumb grove is somewhat functional but honestly, it doesn't shorten the REACH to the mag release ... not really. 

Next on the to do list; fix the thumb safety contours. It had this weird hump left at the rear end that you can see in other images of it in other posts. I don't have large hands, yet I don't understand why the thumb safety is designed like this so often. You'll note that the pad is down slightly and at an angle. My thumb naturally points parallel to the bore after the last joint, so it only makes sense that the safety pad should also. The last joint on my thumb is also nearly even with the rear of the grips while in firing position, so I don't see the reason the pad extends rearward so far. It actually creates discomfort because the rear of the pad is often digging into the joint of my thumb. If I force my thumb back too far I don't disengage the grip safety and we're all having a bad day. Aftermarket companies have solved this issue with "high ride" thumb safeties and such things but I noticed that the brand new Colt 1911 made for MARSOC has exactly this safety design - it sucks! I suspect this air pistol was designed after some Colt variant or another. At any rate you can see where I removed material and things are looking up. For those wondering, the thumb safety is removed in exactly the same fashion as the firearm.

The safety was also mushy and very weak. I don't want to get my thumb to thinking that the safety of the 1911 is so easy to disengage and then fumble it while doing live fire shooting. This was an easy fix. There was essentially no detent for the plunger to snap in to when on safe, therefore just adding one pretty well solved this problem. You can see the little notch I ground in and the green circle indicates where the plunger sits now. It doesn't quite have the snap of my Rock, (poor spring I'd guess) but requires approximately the same amount of pressure to disengage. Good nuf.
For older posts on the subject click here and here

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